GPU gems: programming techniques, tips, and tricks for real-time graphics. Randima Fernando

GPU gems: programming techniques, tips, and tricks for real-time graphics



Download GPU gems: programming techniques, tips, and tricks for real-time graphics



GPU gems: programming techniques, tips, and tricks for real-time graphics Randima Fernando ebook djvu
Publisher: Addison-Wesley Professional
Language: English
Page: 784
ISBN: 0321228324, 9780321228321

From the Back Cover

"This collection of articles is particularly impressive for its depth and breadth. The book includes product-oriented case studies, previously unpublished state-of-the-art research, comprehensive tutorials, and extensive code samples and demos throughout." --Eric Haines, Author of Real-Time Rendering"GPU Gems is a cool toolbox of advanced graphics techniques. Novice programmers and graphics gurus alike will find the Gems practical, intriguing and useful." --Tim Sweeney, Lead Programmer of Unreal at Epic Games

GPU Gems is a compilation of articles covering practical real-time graphics techniques arising from the research and practice of cutting edge developers. It focuses on the programmable graphics pipeline available in today's graphics processing units (GPUs) and highlights quick and dirty tricks used by leading developers, as well as fundamental, performance-conscious techniques for creating advanced visual effects. The contributors and editors, collectively, bring countless years of experience to enlighten and propel the reader into the fascinating world of programmable real-time graphics.

Major topics covered include:

Natural effects Lighting and shadows Materials Image processing Performance and practicalities Beyond triangles

Contributors are from the following universities and corporations:

Alias Systems Brown University Croteam Cyan Worlds Hochschule Bremen Industrial Light & Magic iXBT.com Monolith Productions New York University Novarama NVIDIA Paralelo Computacao Piranha Bytes Pixar Animation Studios Siemens Medical Solutions Softimage Co. Softlab-NSK Sony Pictures Imageworks Stanford University UC Davis UNC-Chapel Hill Universitat Pompeu Fabra University of Utah University of Waterloo

The accompanying CD-ROM includes complimentary examples and sample programs.

About the Author

Randima (Randy) Fernando is Manager of Developer Education at NVIDIA.



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